Defining a new vehicle
rr last edited by rr
Great, thanks. So if I have a .obj of a cave and convert it to a .mesh, will that work?
xnham last edited by ANVEL Team
Is there a way to get the objectkey of some of the Managers like the Physics manager or Environment manager to change some of their properties?
Can I just use the Full ID values on the GUI; they appear to always be the same?