Caves and other enclosed terrains
rr last edited by
Can you render a cave in ANVEL? I.e. a terrain that has a surface that closes in on itself.
ANVEL Team last edited by anvel
It's technically possible. To make a cave, you'd have to hollow out the heightmap, and then make a "roof" consisting of a static mesh. You could also just use a static mesh for your entire environment.
Hope that helps!
rr last edited by rr
Great, thanks. So if I have a .obj of a cave and convert it to a .mesh, will that work?
ANVEL Team last edited by ANVEL Team
Yes, it should! Take a look at https://wiki.anvelsim.com/3/index.php/Ogre_Menu#Convert_Object_To_XML_Mesh and let us know if you run into any issues!